Plugins

Fusion.js provides official plugins for a wide variety of tasks, and it's possible to write complex applications without ever writing a single custom plugin. With that said, it's possible you might find that there's no plugin available for a task you're trying to accomplish, or that you don't agree with the opinions of an existing plugin. This section explains the Fusion.js plugin architecture and how to implement various types of plugins.

Plugin structure

Create a plugin with createPlugin:

import {createPlugin} from 'fusion-core';

export default createPlugin({
  deps: dependencies,
  provides() {
    return service;
  }
  middleware() {
    return middleware;
  }
});

The createPlugin function accepts three optional named parameters: deps, provides, and middleware.

  • deps: Object - a map of dependencies
  • provides: (deps: Object) => T - receives resolved dependencies as named arguments and returns a service
  • middleware: (deps: Object, service: T) => (ctx: FusionContext, next: () => Promise) => Promise - receives dependencies and the provided service and returns a middleware

Plugin architecture

Plugins in Fusion.js exist to encapsulate all code required to address a logical area of concern, regardless of whether the code runs server-side, in the browser, on a per-request basis, on multiple HTTP endpoints, or whether it affects React context.

At the same time, plugins are designed so that dependencies are injectable, and therefore modular and testable.

Examples of areas of concern that a plugin can encapsulate include CSS-in-JS, REST endpoints, RPC, CSRF protection, translations, etc.

Let's review the three parts to a plugin.


1. Dependencies

A dependency is anything that has a programmatic API that can be consumed by another part of your web application, and that you might reasonably want to mock in a test.

In Fusion.js, dependencies are registered to tokens via app.register:

// src/main.js
import App from 'fusion-react';
import {LoggerToken} from 'fusion-tokens';

export default () => {
  const app = new App();

  app.register(LoggerToken, console); // register a logger

  return app;
};

Plugins can signal that they depend on something by referencing a token. Let's suppose there's an Example plugin that looks like this:

// src/plugins/example.js
import {LoggerToken} from 'fusion-tokens';

export default createPlugin({
  deps: {logger: LoggerToken},
});

The code above means that the Example plugin depends on whatever LoggerToken represents. In other words, the following entry point would throw an error about a missing LoggerToken dependency:

// src/main.js
import App from 'fusion-react';
import Example from './plugins/example.js';

export default () => {
  const app = new App();
  app.register(Example);
  return app;
};

// throws 'Cannot resolve to a default value of 'undefined' for token: LoggerToken'

The error occurs because we've specified that LoggerToken is a dependency of the Example plugin, via its deps field. To resolve the error, you would then need to register the dependency:

// src/main.js
import App from 'fusion-react';
import {LoggerToken} from 'fusion-tokens';
import Example from './plugins/example.js';

export default () => {
  const app = new App();
  app.register(Example);
  app.register(LoggerToken, console);
  return app;
};

// everything's peachy now

Note that nothing depends on Example, so we don't need to register it to a token. Later, we'll look into how we can make the Example plugin do something with the logger it depends on.

Also note that we can register dependencies in any order. In this case, we registered console after Example even though Example depends on console.

Overriding dependencies

One benefit of registering console as a dependency is that we can mock it in tests, by simply re-registering something else to the LoggerToken.

// src/__tests__/index.js
import test from 'tape-cup';
import createApp from '../main.js';

test('my test', t => {
  const app = createApp();

  // override the logger with a mock
  app.register(LoggerToken, noopLogger);

  // now we can run an end-to-end test without polluting logs

  t.end();
});

If we had hard-coded console everywhere, it would be difficult to mock it in an integration or e2e test.

2. Services

Plugins can provide a programmatic interface and be registered as dependencies for other plugins via provides.

// src/plugins/example.js
import {LoggerToken} from 'fusion-tokens';
import {createToken} from 'fusion-core';

export const ExampleToken = createToken('ExampleToken');

export default createPlugin({
  provides() {
    return {
      sayHello() {
        console.log('hello world');
      },
    };
  },
});

The example above exports a plugin that resolves to an object with a sayHello method.

It also exports a token called ExampleToken, which can be used by other plugins that want to depend on the Example plugin.

Services with dependencies

We can expand the Example plugin above to consume the logger that we registered.

// src/plugins/example.js
import {LoggerToken} from 'fusion-tokens';
import {createToken} from 'fusion-core';

export const ExampleToken = createToken('ExampleToken');

export default createPlugin({
  deps: {logger: LoggerToken},
  provides({logger}) {
    return {
      sayHello() {
        logger.log('hello world');
      },
    };
  },
});

Similarly, if we wanted to log "hello world", we can create another plugin that depends on the Example plugin:

// src/plugins/foo.js
import {createToken} from 'fusion-core';
import {ExampleToken} from './example.js';

export default createPlugin({
  deps: {example: ExampleToken},
  provides({example}) {
    example.sayHello();
  },
});

And then register the dependencies accordingly:

// src/main.js
import App from 'fusion-react';
import {LoggerToken} from 'fusion-tokens';
import Example, {ExampleToken} from './plugins/example.js';
import Foo from './plugins/foo.js';

export default () => {
  const app = new App();
  app.register(LoggerToken, console);
  app.register(ExampleToken, Example);
  app.register(Foo);
  return app;
};

3. Middleware

One of the most common use cases for creating a plugin for an application is to implement HTTP endpoints.

To do so, a plugin would look like this:

// src/api/hello.js
export default createPlugin({
  middleware() {
    return (ctx, next) => {
      if (ctx.method === 'POST' && ctx.path === '/api/hello') {
        ctx.body = {greeting: 'hello'};
      }
      return next();
    }
  },
}

Middlewares with dependencies

Just like the provides method, the middleware method can receive dependencies as arguments.

For example, let's say we want to inject a logger:

// src/api/hello.js
import {LoggerToken} from 'fusion-tokens';

export default createPlugin({
  deps: {console: LoggerToken}
  middleware({console}) {
    return (ctx, next) => {
      if (ctx.method === 'POST' && ctx.path === '/api/hello') {
        ctx.body = {greeting: 'hello'};
        console.log('hello');
      }
      return next();
    }
  }
};

Middlewares with services

The middleware method also receives the return value of provides as its second argument, which allows the middleware to consume the programmatic API that the plugin provides:

// src/plugins/example.js
import {LoggerToken} from 'fusion-tokens';
import {createToken} from 'fusion-core';

export const ExampleToken = createToken('ExampleToken');

export default createPlugin({
  deps: {logger: LoggerToken},
  provides({logger}) {
    return {
      sayHello() {
        logger.log('hello world');
      },
    };
  },
  middleware({logger}, greeter) {
    return (ctx, next) => {
      greeter.sayHello();
      return next();
    };
  },
});

Request lifecycle

On the server, the middleware function is a Koa.js middleware, with a few additional Fusion.js-specific properties. A middleware represents the lifecycle of an HTTP request.

On the browser, the middleware function represents the timeline of what happens during page load.

Koa middlewares are functions that receive a ctx object and a next function as arguments. The next function should be called once by the function, and the return value of the function should be a promise.

In a nutshell, the Koa ctx object has properties for various HTTP values (url, method, headers, etc), and next is an async function that the middleware is responsible for calling.

In Fusion.js, the next() call represents the time when virtual DOM rendering happens. Typically, you'll want to run all your logic before that, and simply have a return next() statement at the end of the function. Even in cases where virtual DOM rendering is not applicable, this pattern is still the simplest way to write a middleware.

In a few more advanced cases, however, you might want to do things after virtual dom rendering. In that case, you can call await next() instead:

export default createPlugin({
  middleware() {
    return __NODE__ && async (ctx, next) => {
      // this happens before virtual dom rendering
      const start = new Date();

      await next();

      // this happens after virtual rendering, but before the response is sent to the browser
      console.log('timing: ', new Date() - start);
    }
  }
});

Troubleshooting hang-ups

The next function should normally be called once - and only once - per middleware call. We recommend avoiding complex conditional trees to prevent unexpected bugs that could occur when the function inadvertently gets called multiple times (resulting in an error), or cases where it doesn't get called at all.

It's important to keep in mind that the middleware stack will remain in a pending status if you forget to call return next() or will potentially behave erratically if you break the promise chain (for example, by forgetting to use async/await or by forgetting to return in a non-async function). Breaking the promise chain is useful in a few select obscure cases, for example, short-circuiting the stack when dealing with static assets, but can lead to surprising behavior if done inadvertently.

If things appear to hang or give you a blank screen, make sure you called return next() in your middleware.